tag:blogger.com,1999:blog-6278408227681144252024-03-13T04:34:53.409+02:00Tiny Lab Productions Development BlogTiny Lab Productionshttp://www.blogger.com/profile/12486619227055826407noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-627840822768114425.post-55360918542906932052015-03-13T14:54:00.003+02:002015-03-13T14:56:42.819+02:00Player vs player<h2>
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Hey everybody,</h2>
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<span style="font-weight: normal;">It
has been a while since the last post. After these couple of weeks we have quite
a few new things for you. First of all, we are proud to introduce you to one of the biggest
additions to our game – Player vs. Player option. From now on you can not
only try your fighting skills against computer but also have deadly clash with real
life opponents. A live opponent always makes the matches more challenging and
exciting. Now you are able to invite your friends and have a chance to sort out
your differences in a battle against each other in virtual space.</span></h3>
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<span style="font-weight: normal;"><o:p> </o:p>The
second biggest change is graphics. This time our design team worked really
hard to make the visuals really stand out. These close-up shots of planets show
you that our team is taking care of every little detail in game to make the
best of what we can just for your pleasure of playing. Also if you remember
from previous blog posts, planets were able to give you a proper amount of
resources in order to prepare you for a battle. However, there are now few
different planets sizes and types. Bigger ones have more resources while
smaller ones have less. Smaller planets will deplete faster and this might
bring you into a difficult position. You will get a chance to redeem yourself
by consuming the planet that belongs to you. We have to warn you that you won’t
extract all the resources that belong to planet but you will get big chunk of
it. If you play your cards right, it might be just enough for you to get
back into the game. </span><br />
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Furthermore,
some few small changes were made during these past few weeks:<o:p></o:p></div>
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Previously
the player was able to call in spacecrafts and attack enemy right away. However
now you will have to be more patient, because every battleship (except scouts)
laser towers and warp linkers will be built in one or two turns. You
don’t want to leave your base undefended so always be prepared for possible foe
invasion.<u> </u><o:p></o:p></div>
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We also have changed the cap of population. This
change enables the player to control more planets and build stronger and bigger
spacecraft fleets.</div>
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Also
previously you could easily move from one target to another or go straight to
your enemy’s base without much struggle. Now maps are filled with asteroids, which
are a hindrance for your warp linkers. Asteroids block the view for your
spacecrafts as well, making your spaceships to take longer trips to their destinations.
However, asteroids can also be used for surprise attacks. Now you have a chance
to sneak on your opponent unnoticed and destroy his fleet without him even
realizing what just happened. <o:p></o:p></div>
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Another
new addition to the game is space stations. If you want to call out more spaceships,
get more resources or just have an option to do more tactical moves you want to
get more action points. In that case space stations are your main target,
because every single time when you conquer one, you get an additional action
point. And at the same time you will make your opponent to struggle more by
stealing a space station right under his nose.<o:p></o:p></div>
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<span style="font-family: "Times New Roman","serif"; font-size: 12.0pt; line-height: 115%; mso-ansi-language: EN-US; mso-bidi-language: AR-SA; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: "MS Mincho"; mso-fareast-language: JA; mso-fareast-theme-font: minor-fareast;">And finally, we would like to share a </span><span style="font-family: "Times New Roman","serif"; font-size: 12.0pt; line-height: 115%; mso-ansi-language: EN-US; mso-bidi-font-size: 11.0pt; mso-bidi-language: AR-SA; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: "MS Mincho"; mso-fareast-language: JA; mso-fareast-theme-font: minor-fareast;"><a href="https://www.youtube.com/watch?v=hUTZsQN6Vhc"><span style="line-height: 115%; mso-bidi-font-size: 12.0pt;">short video of player vs. player match</span></a></span><span style="font-family: "Times New Roman","serif"; font-size: 12.0pt; line-height: 115%; mso-ansi-language: EN-US; mso-bidi-language: AR-SA; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: "MS Mincho"; mso-fareast-language: JA; mso-fareast-theme-font: minor-fareast;">. You can see how much the graphics of the game have
changed and see new additions - asteroids and a space station as well.</span></div>
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<span style="color: #cc0000; line-height: 115%; mso-bidi-font-size: 12.0pt;">ATTENTION<o:p></o:p></span></div>
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<span style="line-height: 115%; mso-bidi-font-size: 12.0pt;"><span style="color: #cc0000;">Big announcement is right
around the corner. So stay tuned for more news!</span><o:p></o:p></span></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-627840822768114425.post-83707629953315737572015-02-10T12:28:00.002+02:002015-02-10T14:04:31.947+02:00Sneak peek of our ship base<h2 style="text-align: justify; text-justify: inter-ideograph;">
Hello friends!</h2>
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This
time we would like to introduce you to our hangar and give a sneak peek of what it has inside. These spacecrafts are prepared to strike deadliest blows to your enemies. So check out what beautiful war machines you will get!</div>
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<b><span style="font-size: 20.0pt; line-height: 115%;"> SCOUT</span></b></h4>
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This
little fellow is the sneakiest one out of all ships. Although it does not have
any fire power, this ship can still be really handy if you need some reconnaissance done. Scout will provide you with vision while you are snooping around enemy base or act as a spotter for more powerful ships. Because it is a small spacecraft, it can fly faster and make cover longer distances than
any of your other ships. It even has enough movement to get inside your enemy base and come back safely - all in one turn! Even thought you can not fight with this spacecraft it is still a core asset to your strategy with it's scouting skills.</div>
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<tr><td class="tr-caption" style="text-align: center;">Work In Progress - Scout</td></tr>
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<b><span style="font-size: 20.0pt; line-height: 115%;"> GUNSHIP</span></b></h4>
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This heavy assault spaceship will destroy everything on its way. Gunship is our enemies worst
nightmare. You would definitely not want to get into its radar. This huge
spacecraft has the most powerful weaponry in your fleet. However due to a huge array of weapons gunships cannot travel long distances. It is an expensive
spacecraft which you will not want to lose in a fight. So you will have to
think very wisely where to deploy it and be aware of how far before/after
attack it will be able to fly. However, at the
end of day, the gunship is your best friend if you want to make huge damage to enemy forces in one turn.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT9SMUoaELUaAqUXBvZqZLfAq2YU5Onmc8-vU5BiEXx0R2e2YPpWTF-LNxlCmoap8BOCkI-ZmLtUDFSpmyZLk_KG31LVr-poeL_jk7BXSyhio0BLnQV97kpxJnBSt7-RiJx-SZI_o46uHB/s1600/gunship_TRUKSTA_TEXTURU.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT9SMUoaELUaAqUXBvZqZLfAq2YU5Onmc8-vU5BiEXx0R2e2YPpWTF-LNxlCmoap8BOCkI-ZmLtUDFSpmyZLk_KG31LVr-poeL_jk7BXSyhio0BLnQV97kpxJnBSt7-RiJx-SZI_o46uHB/s1600/gunship_TRUKSTA_TEXTURU.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Work In Progress - Gunship</td></tr>
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<b><span style="font-size: 20.0pt; line-height: 115%;"> ROCKET FRIGATE</span></b></h4>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8Vdm2A5GaLViPWWWORFk7-YDIozRHaOBvWFTlGOyCY4-Oki6JwgK03tf19OVHFz_hivsUwJ0V92q_NjywbC19VHpN33a6v__cB7aneCropdz1IqG2dfu3IFBlz2KRPUC_3EGxid7GU6PG/s1600/frigate6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8Vdm2A5GaLViPWWWORFk7-YDIozRHaOBvWFTlGOyCY4-Oki6JwgK03tf19OVHFz_hivsUwJ0V92q_NjywbC19VHpN33a6v__cB7aneCropdz1IqG2dfu3IFBlz2KRPUC_3EGxid7GU6PG/s1600/frigate6.png" height="308" width="640" /></a></div>
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Rocket frigates are our long range assassins. Your enemy won't know when or
from where it will appear, but when that time comes – it will be gone in seconds. Rocket frigates do not have as many attacks as gunships do, but long range and very high damage makes it a perfect tactical strike accomplice. However, rocket frigates are costly as well, both in resources and population. Be aware of its power and use it well.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmbZvbPONqZgLwNr-F2s36BHBhu-2JmQfnvk3BOohoHfTXxEvpRdkZ2MUTjt8N0LHRhg6Np9GUUJJURXUjy8FK0IRmXpRIMrSLXo-68WHyUsOZfuTgnB6EdFiJvCiBK6TalQUDytDheKVG/s1600/rocket_fr.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmbZvbPONqZgLwNr-F2s36BHBhu-2JmQfnvk3BOohoHfTXxEvpRdkZ2MUTjt8N0LHRhg6Np9GUUJJURXUjy8FK0IRmXpRIMrSLXo-68WHyUsOZfuTgnB6EdFiJvCiBK6TalQUDytDheKVG/s1600/rocket_fr.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Work In Progress - Rocket Frigate</td></tr>
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<b><span style="font-size: 20.0pt; line-height: 115%;"> CORVETTE</span></b></h4>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz8E_vV32gCwjhX6pWzqmMQkUFVLWxYaHY80Gsif15NX98yl1H0aUoaBXF1sTpenDvjOmoLifjXRmbdnne8Ulj-WdSRQKLcm0NqrQ81GyM4B6mGXMK3tAw5uwf3B6_fb0dXXuVMpF_wjTQ/s1600/corvete7_lens+corection_tilt+shift.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz8E_vV32gCwjhX6pWzqmMQkUFVLWxYaHY80Gsif15NX98yl1H0aUoaBXF1sTpenDvjOmoLifjXRmbdnne8Ulj-WdSRQKLcm0NqrQ81GyM4B6mGXMK3tAw5uwf3B6_fb0dXXuVMpF_wjTQ/s1600/corvete7_lens+corection_tilt+shift.png" height="360" width="640" /></a></div>
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Corvette
is a wonderful spaceship. It might seem that it is less powerful than others, but don’t get fooled by it. It can do a lot of damage and create
pretty big mess to your enemies. Corvette is a sly ship. It can move pretty
long distances and has quite strong weaponry. Corvettes also requires less
population, which makes them a good choice if you have to be everywhere at once. They are best to be used in groups for hit and run attacks and are a worthy addition to your fleet.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-4ljqY67tzVK63SHSXExRo4Zn8LBxNRtIWXxwSQqrfimhYHci-ep8aWV1IzYpzOPVyhuy_mKKtDddoOQuML5YCU6dQTlA9k7thRF2BSVQaQynMq3IrKw55MeGJls3rpZpDZEKchhZvbrV/s1600/corvette.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-4ljqY67tzVK63SHSXExRo4Zn8LBxNRtIWXxwSQqrfimhYHci-ep8aWV1IzYpzOPVyhuy_mKKtDddoOQuML5YCU6dQTlA9k7thRF2BSVQaQynMq3IrKw55MeGJls3rpZpDZEKchhZvbrV/s1600/corvette.jpg" height="360" width="640" /></a></div>
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<b><span style="color: red;">NOTICE!<o:p></o:p></span></b></div>
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This
game is still in development, so be aware that things might change. This
is not the final version ;)</div>
Unknownnoreply@blogger.com3tag:blogger.com,1999:blog-627840822768114425.post-69756668244528386192015-02-05T10:24:00.000+02:002015-02-05T16:11:13.925+02:00Orborun review and super awesome offer for You, guys!<div class="MsoNormal">
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Attention! Orborun in on sale!</h2>
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Right now you can <a href="http://store.steampowered.com/app/308580/">get Orborun with 50% discount on Steam</a>! How awesome is that?! Don’t miss the opportunity, because this offer
will end at 9<sup>th</sup> of February.<br />
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Hey guys/gals - we'd like to remind you about Orborun!</h2>
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While our newest game is still in development we would like to talk about our previous love child – Orborun.</div>
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This fun and exciting game was released in 2013 and got a whooping average rating of 4.3 stars by reviewers including <a href="http://www.pocketgamer.co.uk/r/iPad/Orborun/review.asp?c=54005" target="_blank">PocketGamer </a> and <a href="http://toucharcade.com/2013/09/23/orborun-review/" target="_blank">TouchArcade</a>.<br />
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Orborun is a 3D roll & run game that will test your reflexes and make your heart race as you make quick, but life saving decisions. Guide Orbo, your friendly robot through 6 worlds of fast paced levels, each with its own different challenges.</div>
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Steer your Orbot to left and right and
collect points while trying to avoid obstacles. It seems quite easy, right? But
don’t get tricked by that! It is way harder than you think. This game will
challenge your reaction skills with many different levels ranging from "walk in the park" easy to "mind-bending" hard. We guarantee you that
this game will immerse you within few minutes.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjSdKz0g7FzdGaPRJI3GrW7578rOhIx_s1LIwYankWN6NhhXXLjeDQbp-MJA50U6AWkR00wPtUcehQJrNLSbW98PYTlYRZ25udv9v3l3A-hOa11glt8BvehdRU2X-etHGf31sP5qRSx1DH/s1600/ss_0129c9e58c1065ca737ddb2e54126ac95db9830e.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjSdKz0g7FzdGaPRJI3GrW7578rOhIx_s1LIwYankWN6NhhXXLjeDQbp-MJA50U6AWkR00wPtUcehQJrNLSbW98PYTlYRZ25udv9v3l3A-hOa11glt8BvehdRU2X-etHGf31sP5qRSx1DH/s1600/ss_0129c9e58c1065ca737ddb2e54126ac95db9830e.jpg" height="360" width="640" /></a></div>
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Check <a href="https://www.youtube.com/watch?v=oyEVEG9G2Fk" target="_blank">the review</a> of Orborun
made by Clever Musings to find out more about this game.<br />
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<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://ytimg.googleusercontent.com/vi/oyEVEG9G2Fk/0.jpg" frameborder="0" height="360" src="http://www.youtube.com/embed/oyEVEG9G2Fk?feature=player_embedded" width="640"></iframe></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-627840822768114425.post-51824634589564193832015-02-02T10:37:00.004+02:002015-02-02T11:34:38.377+02:00Few new suprises in renewed gameplay<div class="MsoNormal" style="text-align: justify; text-justify: inter-ideograph;">
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Hello
everybody!</div>
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If
you remember the latest videos and how the game looked back then, you will be
pleasantly surprised by many changes we have done during this month. We
want to show you how we managed to improve our new game.</div>
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The
biggest change in the game is the design. You can see how much the battleships have
changed. Now enemy spaceships have clearer figures. And of course, we
cannot forget to mention how much we have changed the main player ships too. The quality
of graphics right now looks absolutely amazing! </div>
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And
for your convenience all the most important things like units and buttons for
spaceships, towers are put on the bottom of screen while resources and population
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtirKtO_8OiGZpJ1rHNiL4A34U5o136-iMu1Ape8famSQv6EF8FB4prOQts4NNr6qqaqmPVJSsUD6EGxFE_pQZAMTDrFNIFAGW37zpclKAR1qya5Mdr-4Wl4yNsMh8aNf5a0M6ozLf_c7d/s1600/sputnik1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtirKtO_8OiGZpJ1rHNiL4A34U5o136-iMu1Ape8famSQv6EF8FB4prOQts4NNr6qqaqmPVJSsUD6EGxFE_pQZAMTDrFNIFAGW37zpclKAR1qya5Mdr-4Wl4yNsMh8aNf5a0M6ozLf_c7d/s1600/sputnik1.png" height="358" width="640" /></a></div>
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o:spid="_x0000_i1029" type="#_x0000_t75" alt="sputnik1.png" style='width:470.25pt;
height:264.75pt;visibility:visible;mso-wrap-style:square'>
<v:imagedata src="file:///C:\Users\DELL\AppData\Local\Temp\msohtmlclip1\01\clip_image003.png"
o:title="sputnik1"/>
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If
you wonder what population is then let me introduce
you the brand new change in our game. Now spaceships and extractors not only require
resources but also some population in order to be built. Population is a limited resource and for now you only
have 18 of it (you will be able to unlock population boosting buildings later in game). <span style="line-height: 115%; text-align: justify;">So
you will have to work on your strategy. After all you don’t want to reach your
limits and have no chance to call out more battleships when enemy army is
attacking you. If you will use them wisely you won’t have any problems dealing
with aliens.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTxxFqBWKwJNEobBDR0MLu5E74a71SQmy14O5csDZTdEJU3LJ6VWImDqaOAA94ktt04wrxr4NFQWr8wsPy-5_ixyMUbAE5tEW-F1CKc1wT2J4irvX_6kfV-4FnejzqLd-CVHBKCMtUbSL6/s1600/sputnik2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTxxFqBWKwJNEobBDR0MLu5E74a71SQmy14O5csDZTdEJU3LJ6VWImDqaOAA94ktt04wrxr4NFQWr8wsPy-5_ixyMUbAE5tEW-F1CKc1wT2J4irvX_6kfV-4FnejzqLd-CVHBKCMtUbSL6/s1600/sputnik2.png" height="358" width="640" /></a></div>
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height:264.75pt;visibility:visible;mso-wrap-style:square'>
<v:imagedata src="file:///C:\Users\DELL\AppData\Local\Temp\msohtmlclip1\01\clip_image005.png"
o:title="sputnik2"/>
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height:264.75pt;visibility:visible;mso-wrap-style:square'>
<v:imagedata src="file:///C:\Users\DELL\AppData\Local\Temp\msohtmlclip1\01\clip_image007.png"
o:title="sputnik4"/>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDZR3HU3bE9gFn6A7VotPp7jrxGL8tUhVNXrP6LjKp4Pnrl2uB2wQnMlN4Gkf-oNny4uzXDt-ZV1AHQ7gDMYvbu9Iz5JRvG5snKuvyjYB_FTsqqPi9m7-v5t3v2eaNugGvkW1JviBA_8D6/s1600/sputnik4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDZR3HU3bE9gFn6A7VotPp7jrxGL8tUhVNXrP6LjKp4Pnrl2uB2wQnMlN4Gkf-oNny4uzXDt-ZV1AHQ7gDMYvbu9Iz5JRvG5snKuvyjYB_FTsqqPi9m7-v5t3v2eaNugGvkW1JviBA_8D6/s1600/sputnik4.png" height="358" width="640" /></a></div>
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Other
change in game is that warp linkers and laser towers built themselves within
one move instead of two. This helps to shield your base faster and prepare for
the next possible enemy move. </div>
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Above
every friendly unit you can see an indicator with swords. It shows you how many
times the unit can attack in one turn. Laser towers are especially good in
defending your base, because they have as many attacks in one turn as your
strongest battleships. So if your base
is attacked by enemies, within just one turn (of course if you have enough
resources) you can protect yourself easily. </div>
</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBCuOKrWQRV2auuOf8NCYxkZGtdhy5lzyGAgcXwfN8zQOE74vNm61jj6fAgSE9o81c63LrxLv_IM6Ht_MjT8iiFl9Uw2vQu3Rl_BwkBETd83461jMGtGU71g2dQsKeVn_b2RQdBxPn3voq/s1600/sputnik6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBCuOKrWQRV2auuOf8NCYxkZGtdhy5lzyGAgcXwfN8zQOE74vNm61jj6fAgSE9o81c63LrxLv_IM6Ht_MjT8iiFl9Uw2vQu3Rl_BwkBETd83461jMGtGU71g2dQsKeVn_b2RQdBxPn3voq/s1600/sputnik6.png" height="350" width="640" /></a></div>
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o:spid="_x0000_i1026" type="#_x0000_t75" alt="sputnik6.png" style='width:456pt;
height:251.25pt;visibility:visible;mso-wrap-style:square'>
<v:imagedata src="file:///C:\Users\DELL\AppData\Local\Temp\msohtmlclip1\01\clip_image009.png"
o:title="sputnik6"/>
</v:shape><![endif]--><!--[if !vml]--><!--[endif]--></div>
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height:264.75pt;visibility:visible;mso-wrap-style:square'>
<v:imagedata src="file:///C:\Users\DELL\AppData\Local\Temp\msohtmlclip1\01\clip_image011.png"
o:title="sputnik8"/>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfNeN8D_7vkXBSekeMEy4NyTeKKzjru46zQoeAy9onAMLALlKm3Um_VrkPMMBCp30x0mQUCx1FENetzV-1ZBLT8F0vT-_lHEFTV0k1lXzdOd_E9-aiTYHst0R4UFGd-WWEoEiQB0kynvEB/s1600/sputnik8.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfNeN8D_7vkXBSekeMEy4NyTeKKzjru46zQoeAy9onAMLALlKm3Um_VrkPMMBCp30x0mQUCx1FENetzV-1ZBLT8F0vT-_lHEFTV0k1lXzdOd_E9-aiTYHst0R4UFGd-WWEoEiQB0kynvEB/s1600/sputnik8.png" height="358" width="640" /></a></div>
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After
some strategic moves and attacks you will be able to find the enemy base,
which you will have to destroy. Because of that within time you will get more
and more units, so you could have better chances to be able to stand up against
the army of your enemy.</div>
<div class="MsoNormal" style="text-align: justify; text-justify: inter-ideograph;">
If
you have no will or wish to have deadly battle with ships you can always choose
other way to reach the victory. There are three objectives to win the game: gathering enough victory points, destroying enemy bases or collecting enough resources. You will accomplish the
mission if at least one objective is met.</div>
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<br /></div>
<div class="MsoNormal" style="text-align: justify; text-justify: inter-ideograph;">
If
that won’t steal your hearts now, then we will have even more surprises and
news coming up soon!</div>
<div class="MsoNormal" style="text-align: justify; text-justify: inter-ideograph;">
The team
has cool ideas and thoughts under their sleeves for you so stay tuned and keep
following our news. </div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
And just for you we share <a href="https://www.youtube.com/watch?v=wrT9UxcJkjs">a short video of improved gameplay</a>. Enjoy!<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://ytimg.googleusercontent.com/vi/wrT9UxcJkjs/0.jpg" frameborder="0" height="360" src="http://www.youtube.com/embed/wrT9UxcJkjs?feature=player_embedded" width="640"></iframe></div>
</div>
</div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-627840822768114425.post-67254001165156424562014-12-15T15:48:00.002+02:002015-01-29T10:14:53.895+02:00Some gameplay videosHey everyone!<br />
<br />
While we are building core features in our new game I will share some moments from it. So here it is - first gameplay video with some colonization, movement, combat and explosions. It has some bugs and visual glitches but you can already see in-game action!<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/PZ4LjP1-wF4?feature=player_embedded' frameborder='0'></iframe></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://youtu.be/PZ4LjP1-wF4">http://youtu.be/PZ4LjP1-wF4</a></div>
<br />
These dark figures represent an evil alien race. It is controlled by computer (using artificial intelligence) so sometimes it is hard to tell how will computer act... One of the enemy units, currently named "Fortress", is just doing something weird. Not only I can hardly tell what is it going to do I'm also having troubles fighting it as it is completely not following the rules (as you will see in this short video). Developers told me that this should not happen so I guess "Fortress" will get a lesson on how to behave ;)<br />
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<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/tVOuPGoiuE0?feature=player_embedded' frameborder='0'></iframe></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://youtu.be/tVOuPGoiuE0">http://youtu.be/tVOuPGoiuE0</a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
The visuals and gameplay is changing while I'm typing these lines so I will update you with the fresh info soon. Stay tuned, space commanders!Tiny Lab Productionshttp://www.blogger.com/profile/12486619227055826407noreply@blogger.com0tag:blogger.com,1999:blog-627840822768114425.post-5871603430471207052014-11-13T15:11:00.001+02:002014-11-13T15:11:07.922+02:00WIP: improving visualsHello everyone!<br />
<br />
It is time to show you how our work is quickly becoming a visually nice prototype. Remember our strategy game idea? Two weeks ago we had a grid with some flying shapes which looked like this.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1PWleCo6fvKfojrle1LpHGhbS5sVzeWSsbO6KDXHBmW8DlEHMUc40u2J3Ks-Kd6lBscKmgFXwjbq7LGsbA8-GUyPhqm67DU3FIfdEQc-NMW4WMuhmAP91WWwvZuzsjGZcPH9RYdYIMJM/s1600/prototype1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1PWleCo6fvKfojrle1LpHGhbS5sVzeWSsbO6KDXHBmW8DlEHMUc40u2J3Ks-Kd6lBscKmgFXwjbq7LGsbA8-GUyPhqm67DU3FIfdEQc-NMW4WMuhmAP91WWwvZuzsjGZcPH9RYdYIMJM/s640/prototype1.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Programmer art, FTW!</td><td class="tr-caption" style="text-align: center;"><br /></td></tr>
</tbody></table>
<br />
<br />
Our team has worked hard these two weeks and right now we already have spaceships, laser towers, special effects, explosions and working game prototype where you can annihilate some enemies! Here are some screenshots from what we already have.<br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTHNiPzGGwHfj4kxBFyHoXrwaPSon0qZdom4Nqk_pu-lx5BW4A8JRxo1x7ii16-gwmUeBZzH8KMNB-SCDpbnLhh3KfzpEA4wCGKRv2qtirWC-fnk1w4SFMoGpwG7c7d4zqiRa_goDTIaU/s1600/prototype3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="398" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTHNiPzGGwHfj4kxBFyHoXrwaPSon0qZdom4Nqk_pu-lx5BW4A8JRxo1x7ii16-gwmUeBZzH8KMNB-SCDpbnLhh3KfzpEA4wCGKRv2qtirWC-fnk1w4SFMoGpwG7c7d4zqiRa_goDTIaU/s640/prototype3.jpg" width="640" /></a></div>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTHEEhSQOhCWQBH3uxjFNiVpDaB_cYTd51uue_PxXLjXN2AT1AlvR-uWUPKJA-pHBOdOVGjGNtBEy2sXDhCsRU-XtHW-Q_-dNRMT9nKBpiGrN9SElHNJv-uajW4pFkzLeej8a79pWZyjE/s1600/prototype5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="398" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTHEEhSQOhCWQBH3uxjFNiVpDaB_cYTd51uue_PxXLjXN2AT1AlvR-uWUPKJA-pHBOdOVGjGNtBEy2sXDhCsRU-XtHW-Q_-dNRMT9nKBpiGrN9SElHNJv-uajW4pFkzLeej8a79pWZyjE/s640/prototype5.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8YS4MJzHPh-2ISuJAO8HXk5qZh8V1dhiYO-GraRAfvejYVt5IpqyPFntWgw0Gb7gz4jdpph1aEeD1Xbca5WEzaKTVmHb6RsV4YhTjZ9EflTmleyXnZ85iMf61F78bzwP-48pp7QdEyt0/s1600/prototype7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="398" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8YS4MJzHPh-2ISuJAO8HXk5qZh8V1dhiYO-GraRAfvejYVt5IpqyPFntWgw0Gb7gz4jdpph1aEeD1Xbca5WEzaKTVmHb6RsV4YhTjZ9EflTmleyXnZ85iMf61F78bzwP-48pp7QdEyt0/s640/prototype7.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2JwIZTS3aYSURdMjIQ9rcPZNGeBZyAreZSx0ilNY2ibFeEfl0yVBG_sMPjI73NC39mW3JwBB3qZyaiz-N5K0j2HjAJLo9hIbvRzs4IuKn9r6NeWBD3-4zKDNVcgnZ2TfXq5lowFObvc0/s1600/prototype8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="396" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2JwIZTS3aYSURdMjIQ9rcPZNGeBZyAreZSx0ilNY2ibFeEfl0yVBG_sMPjI73NC39mW3JwBB3qZyaiz-N5K0j2HjAJLo9hIbvRzs4IuKn9r6NeWBD3-4zKDNVcgnZ2TfXq5lowFObvc0/s640/prototype8.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbwaXuAtrqpAoaqFbdKDJH3H7_j09z6kSlcDv0ELGoSVw6TlS8zD2dpcjspM9U3NOO-POk8AP4DIsx8MckWHoHSfHHxMlXcpodmy7QqAgymk0au-Z-zPD7mfShYbVoqIJljUCCYe4a6BI/s1600/prototype4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="396" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbwaXuAtrqpAoaqFbdKDJH3H7_j09z6kSlcDv0ELGoSVw6TlS8zD2dpcjspM9U3NOO-POk8AP4DIsx8MckWHoHSfHHxMlXcpodmy7QqAgymk0au-Z-zPD7mfShYbVoqIJljUCCYe4a6BI/s640/prototype4.jpg" width="640" /></a></div>
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<br />
Feel free to leave your feedback and if you like it - subscribe and be the first one to try public beta!Tiny Lab Productionshttp://www.blogger.com/profile/12486619227055826407noreply@blogger.com2tag:blogger.com,1999:blog-627840822768114425.post-2427138333464338322014-11-03T17:04:00.000+02:002014-11-07T23:20:18.417+02:00Model animations gone wildHey there.<div><br></div><div>This thing made our office burst into laughter so we wanted to share it with you.</div><div>
<br>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0bXCvG7E59pGIZOKiQYH4KFCq2rfrDFWAu-2O-LRYKgDrc2BUl2uGVlmpxSIMY_BNEqnM7jgurbxvGYuA9LHyhZ_54Tq1P0PdkVJfBqSfOt_6RQ93UN7pisczJcr5Dq4ysliD7tDPLrI/s1600/normal+crop.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0bXCvG7E59pGIZOKiQYH4KFCq2rfrDFWAu-2O-LRYKgDrc2BUl2uGVlmpxSIMY_BNEqnM7jgurbxvGYuA9LHyhZ_54Tq1P0PdkVJfBqSfOt_6RQ93UN7pisczJcr5Dq4ysliD7tDPLrI/s1600/normal+crop.png" height="174" width="640"></a></div>
<div><br></div><div>Are you smiling already? These models were made by one of our remote graphics interns. We know they look a bit weird, but hey, everybody has to learn. What really cracked us up was what happened when we actually added their animations and hit the play button.</div><div><br></div><div>The result was... unexpected.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3-4NfIlBVsIZWUDhxCYFfQTTn-IyH6UVj5jhPmo-FDHAIVBF_ClyAP34D6nFSnKfqQaHh28VU1Z0TkRTMC4VEYoV2BE6DOy7haltHmgDay90N_bVi-r8PF7myzdh56LRv_Tqw-BrVogU/s1600/freaky+crop.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3-4NfIlBVsIZWUDhxCYFfQTTn-IyH6UVj5jhPmo-FDHAIVBF_ClyAP34D6nFSnKfqQaHh28VU1Z0TkRTMC4VEYoV2BE6DOy7haltHmgDay90N_bVi-r8PF7myzdh56LRv_Tqw-BrVogU/s1600/freaky+crop.png" height="176" width="640"></a></div>
So yeah. It still cheers me up to look at these, even after some time. Hope we cheered up your day.</div><div><br></div><div>P.S.: don't mash 6 models into one .blend file along with all the animations for all of these. Or else you might write a blog post like this as well :-)</div>Tiny Lab Productionshttp://www.blogger.com/profile/12486619227055826407noreply@blogger.com0tag:blogger.com,1999:blog-627840822768114425.post-36098783482998966322014-10-27T19:02:00.000+02:002014-10-27T19:02:52.521+02:00Welcome to our Development Blog!<div style="margin-bottom: 0in;">
Hello everyone! It has been a while
without any updates and we feel bad about leaving you hanging like
this... We have decided to put our in-house moments on this
development blog so you know what is going on in our office. Some
great news are coming and we want to share them with you!</div>
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Remember <a href="https://www.facebook.com/nebula44">Nebula 44</a>? Yes, it was closed.
Yes, we know you liked it. But some things needs to be sacrificed so
that better things could be created. We have started Nebula 44
because we wanted to create a good browser strategy game that we
would play for a long time and game like that was not yet created.
However, even though we were very ambitious, we have made many
mistakes there as we were young and inexperienced. </div>
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We have reached the age when we had to
pay our bills and sitting at the office all day long working hard
without making any money was not the way to deal with that. We had to
change something and make ourselves to stand firmly. So we have
founded a company and made many small mobile games to survive. We
have also created <a href="https://www.facebook.com/orborun">Orborun</a> – an action skill premium game that was
very well reviewed but did not generate huge revenues...<br />
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We took part of <a href="http://gamefounders.com/#/portfolio">GameFounders</a> – the
first gaming accelerator in Europe, worked ourselves through many
different partners and strategies for our games and right now we feel
back on track. We can live as a studio and we can pay our bills, it's
time to get back to the real deal! We will always be the fans of
space strategy and we are going to strike the mobile market with the
strategy experience it is missing!</div>
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Are you bored with the mobile
strategy games being only Clash of Clans and all of its clones? Can't
find a game to play with your friends on the evenings? We know the
feeling, we can not allow that to continue and we are preparing
something to solve that!</div>
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It all started as taking notes and
thinking about the mobile market strategy games situation. Later it
was rolled out to the concept where we all talked how great it would
be to play the strategy game that has this and that... We have wanted
to create a mobile game where you could play a short (~15-30 mins)
matches against computer or other players at any time, your teammates
would be able to join the battle and help you in the middle of the
game, of course there should be many spaceships, buildings, lasers
and rockets! You should be also able to research different
technologies and grow stronger day after day. All of this is just a
talk without testing, so – we have bought this :)</div>
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A two boxes full of dices, marbles and
other little things, a huge sheet of carton divided into galaxy
sectors and a great imagination transforms all of this into playable
paper prototype! It takes a lot of time to prepare, play and
calculate all the things that should be done by computer but it is
already fun to play! We have even tried multiplayer co-op vs. AI mode
with this version and after a hard battle we managed to defeat the
evil alien spawner warp-gate :)</div>
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Right now we are working full time to
create the playable version for Android. We are doing good and we can
already build some stuff in game. Server is working and things are
getting done a lot faster this time. So stay tuned and be one of the
first players to compete using your strategy skills.</div>
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While we do the development a lot of
fun things happen in our office. We will try to share that with you
so from now on you will get a taste of our life in this development
blog.</div>
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Tiny Lab Productionshttp://www.blogger.com/profile/12486619227055826407noreply@blogger.com1