Thursday, November 13, 2014

WIP: improving visuals

Hello everyone!

It is time to show you how our work is quickly becoming a visually nice prototype. Remember our strategy game idea? Two weeks ago we had a grid with some flying shapes which looked like this.

Programmer art, FTW!

Our team has worked hard these two weeks and right now we already have spaceships, laser towers, special effects, explosions and working game prototype where you can annihilate some enemies! Here are some screenshots from what we already have.

Feel free to leave your feedback and if you like it - subscribe and be the first one to try public beta!

Monday, November 3, 2014

Model animations gone wild

Hey there.

This thing made our office burst into laughter so we wanted to share it with you.

Are you smiling already? These models were made by one of our remote graphics interns. We know they look a bit weird, but hey, everybody has to learn. What really cracked us up was what happened when we actually added their animations and hit the play button.

The result was... unexpected.

So yeah. It still cheers me up to look at these, even after some time. Hope we cheered up your day.

P.S.: don't mash 6 models into one .blend file along with all the animations for all of these. Or else you might write a blog post like this as well :-)